Facilitating Speech and Language:

Entries into each section on this wiki will be structured so that this basic information is available. We will include the TITLE of the application, with a link to the broad description and rating on iTunes. The ICON is simply a screen shot of what will show up on the device. WHO describes the student you have used this particular app with. WHERE indicates whether the app was used at home, school, or in therapy. HOW describes the manner in which you used it. This is also the place to elaborate on other ideas for application. WHY/WHY NOT provides the anto indicate theof the app, whether they would use it again, and rationale for the opinion. We invite anyone else who has used the app to comment on anything about it... different whos, hows and whys....


hero creator.jpg
Hero Creator
Description: This fun app is good for working on vocabulary such as: colors, sizes, and other describing words. Students decide on features such as: body, hair, face, shirt, etc. They then name the superhero and traits are assigned.

Who: Fun for students who have trouble drawing, as they can create superheroes for use with writing prompts. This may be of more interest to boys, as there are no female superheroes.

1) Use this app to create photos that can be saved in the photo album.
  1. Choose create a hero, then use language (or AAC system) to have a friend give the hear various features, clothing, etc.
  2. Select NEXT, then name the hero (note: students working on name writing can write their own names using an alternative pencil, and a partner can type it in).
  3. Finish and save super hero.
  4. Now go Heroes and play the game, by choosing a hero, clicking on the top play button, and begin by testing powers, pressing the blue & red buttons.

Tips & Tricks:
1) Use this app to create characters to use as writing prompts. Create a hero and take a screenshot, which is saved in your photo album. Several app examples are:
a) Kid In Story: Make your hero a ‘kid’ that the student writes about.
b) AbiliPad: Create several heroes, and use them as photos in a notepad. Students flip through photos to pick one to write about.
c) PicCollage: Save several heroes. Open them as photos in PicCollage and have students write one word about each.

Submitted by: Caroline Ramsey Musselwhite
Additional Ideas:
Definitely worth the price
$ .99
Create a car icon.jpg
What: This app lets students build a car from multiple extremely engaging parts, then play a game with the car.

Why: Create-A-Car is a great app for supporting language development. It works well to support oral language and also to support students who are learning to use Augmentative and Alternative Communication.

Who: This app works well to support students for whom we need to model and support language such as:
a. Action Words: this app is ideal for teaching a wide range of actions, from core actions (want, get, put, find, pick, look, go, like, make) to more subtle actions words (build, drive).
b. Descriptors: Building a car supports a range of descriptive words such as: core descriptive words (little, big, long, red, blue, green, one, two, bad, good) and fringe descriptive words (star-shaped, shiny)
c. Nouns: For this app, support the use of thing / something, and focus less on fringe words such as engine or wheels.
d. Prepositions: A range of prepositions can be practiced including: on, in, under, over.
e. Comments: This app begs for comments (cool, awesome, weird) and comment statements (I like that; that is funny)

Where: I’ve used this at both school and home.

How: Basically, you follow this approach:
a) Say It / Play It: Show a set (wheels, engines) and either model, or have students use words to request (this one / get big red)

b) Model, model, model;
- Comment on all choices: That is cool! Good!
- Ask questions using device language: This one? What color? Big or little?

c) Focus more on talking about building the car than playing the game; Model language to talk about the game. Who will do it? You want to go?

Submitted by: Caroline Ramsey Musselwhite
Additional Ideas:
This app definitely worth the price! So much language for:
- speaking
- device practice
$ .99
monster at end icon.jpg
Monster at End of Book
What: This wonderfully interactive book is even better than the paper version. As with many interactive books, it is not so great for reading, as students get sidetracked with the animations and sounds; however, it is FANTASTIC for stimulating language.

Why: This book is incredibly motivating for young students. The sound effects, animations, and Grover’s voice are brilliant.

Who: This app is great for young students (preschool through first grade) who are using AAC devices, or struggling to formulate sentences.

Where: I’ve used this app in small group activities, and individual sessions, at school and at home.

How: I use this app by presenting one page, then PAUSING for students to use their voices / devices to work on the goal for the day. Sample communication goals for this app include:

1) Requesting: For this goal, use the ‘say it / play it’ strategy. That is, each student must verbally request a turn to activate the animations, using language such as: MY TURN / LET ME / I WANT TO / CAN I DO IT?

2) Commenting: If you share one page then PAUSE, students can use their social comments to talk about the actions. Samples include:

a) Positive Comments: AWESOME/ COOL / I LOVE THAT!
b) Negative Comments: YIKES/ I DON’T LIKE THAT/ HE IS SAD
c) Neutral Comments: WELL/ REALLY/ OH

Submitted by: Caroline Ramsey Musselwhite
Additional Ideas:
$ 4.99

Value for Money: While this is not cheap for an individual book, you will get hours of fun using it!

Monster at end sample.jpg

felt board icon.jpg
Felt Board
What: This app allows students to create pictures to talk about and write about. Students pick: background, person (color, gender), clothing (dresses, skirts, shirts, pants), accessories (hats, glasses, footwear), pets, outdoor things (flowers, sun, trees), shapes (including word captions), and letters.

Why: Use this app to support students who are learning language, either oral or using AAC. It’s also a great app for creating a drawing to write about, for students who struggle to make their drawings representational.

Who: This app is great for individuals who are not able to access their world fully, as it supports a rich vocabulary development and representational drawings.

Where: I’ve used this app in small group activities, and individual sessions, at school and at home.

Supporting Language (oral or AAC). Use this app to support and MODEL a range of communicative functions such as:
Directing: GET THE GIRL; (note preposition practice) – PUT IT UP (down, on top)
Describing: RED (hat, hair, boots); little (cat, flower)
Commenting: I LIKE THAT; THAT LOOKS (silly, pretty, funny, nice)
Requesting: CAN YOU HELP?

Barrier Communication Game. I used this to help my student create a picture, which we saved. Then we used her communication system to have her tell her Mom how to make a similar picture. Samples included:
Evelyn: GET DOG
Evelyn: YES
Mom: Okay, WHERE should I PUT DOG?
Evelyn: UP
Mom: UP HERE? (on right)
Evelyn: NO
Mom: UP HERE? (on left)
Evelyn: YES

Submitted by: Caroline Ramsey Musselwhite
Additional Ideas:
Value: This is a good app for the money.

feltboard ev.jpg
Funny Movie Maker.JPG
Funny Movie Maker FMM
This is one of the most motivating apps I have found in regards to faciliating verbal speech/language. The app uses any picture and "cuts" a hole into the picture, then videotapes someone talking using their mouth positioned over the cut out hole. You end up with a person's lips / teeth showing (see icon picture) and doing the talking. It is absolutely hilarious! Everyone loves this app! I have used it a lot with individuals who have autism and need motivating reasons to talk. I also used it with kiddos who needed to practice their lines for a play. Below is a picture of a big bad wolf I found on Google images with a little boy saying the line.
The video clip can be saved and shared.
Submitted by: Patty Ashby MNS, CCC-SLP
Additional ideas:
Voice Morph Pro
What: This app allows you to morph a recording into 22 different options, from baby to burp to giant to squirrel.
Why: This app is a fantastic motivator for talking or using AAC devices!
Who: This app is ageless. I’ve used it with little ones through adults. It’s especially useful for people who have very low volume or are shy about speaking. It’s also perfect for students who have spent a long time creating a sentence on their AAC devices, because morphing into something fun really celebrates all of that hard work!
How: This is extremely easy to learn. Just jump in and enjoy! But be sure to SHARE your creations via e-mail, Facebook, or Twitter!
Submitted by: Caroline Ramsey Musselwhite
Additional Ideas:
Value: Wonderful value for NO cost!
My Stuffy Bear

What: This ‘craft’ app lets students create a bear, then post it to facebook, e-mail it, save it as a photo, etc.

Why: This app is great for targeting descriptive language.

Who: I’ve used this app for preschoolers through 6th graders – I was surprised how much the older students loved it, especially since they were ‘making’ the bears fro someone else. Targeted students included:

a) Preschoolers with speech and language disabilities

b) Older students who use AAC devices

How: For each section, the person picks from a wide range of choices. Categories include: basic bear color, facial features (ears, eyes, nose, snout); clothing (shirt, pants, bling, hat, glasses). Students work in teams, taking turns. One is the director, and the other is the picker. Students can use descriptive language:


Or, the partner can sweep to a set of 5 choices and the student can use core words to make choices (I DON’T LIKE THOSE; NOT!; THAT ONE!!), with the partner then going through the possibilities one by one.

You can also have students create several bears – then have students pick one and play ‘Guess My Bear’, describing it and having friends figure out which one it is.

Submitted by: Caroline Ramsey Musselwhite

Additional Ideas:

Value: Great value for very little money!
$ .99
My Play Home
What: My PlayHome is an delightful app for supporting vocabulary. Enter into a virtual house, with four rooms (living room, kitchen, bedroom, bathroom) and five characters (Mom, Dad, brother, sister, baby). In each room, many activities are possible. For example, in the living room, players can interact with: curtains, cat, CD player, TV, books, fish, lamp, clock, cat, and an apple! As with Cookie Doodle, as a SLP, I see language, language, language!!
Who: This app works so well with preschoolers (modeling vocabulary) through school age students (using their devices to direct actions, writing a memoir about what they did that day). Look for several reviews, under different categories (Sequencing, Grammar / Syntax, Following Directions). For this description, we’ll focus on vocabulary.
a. Action Words: this app is ideal for teaching a wide range of actions, from core actions (get, put, find, turn) to more subtle action words such as feed and jump
b. Nouns: This app includes a range of noun options, including categories of family members, food, furniture, appliances, toys, and small items such as shampoo.
c. Prepositions: A range of prepositions can be practiced including: on, in, under, over
Where: I’ve used this in several settings, mostly small groups at preschool and elementary schools; however, it’s also ideal as a home activity.
How: Basically, you just enter a room and start exploring. Each room has at least 15 items / actions to explore. Or, kick it up a notch!!
Direction Chain: After students have explored a room, have them invite a friend to the group and give directions (orally, or using a device) for their friend.
Barrier Communication Game: Play in a room, and set up a ‘scene’ (ex: boy is sleeping on the top bunk; girl is playing basketball; baby is sitting on the top of the wardrobe). Take a screenshot and print it. Now the student who set up the scene uses the picture to direct a friend to try to create the same scene (note: you’ll have to turn the game off, then back on to reset it).

Reviewed by: Caroline Ramsey Musselwhite

Additional Ideas / Comments:

Great value - amazing for a free app!
Lite version is free (2 rooms only)
Toca Hair Salon
This is a great dramatic play app. There are wonderful graphics, sound, and animation as the student selects different items found in the hair salon. For nouns, choose items such as scissors, towel, hair dryer; practice for cutting, drying, coloring; adjectives for short, bald, and various hair colors (just to name a few). I used this app with my niece who was just adopted from an orphanage in the Ukraine. She has developmental delays and a hearing impairment and as far as I know has never been to a salon. She had no trouble immediately swiping to select various tools and was very excited when she found the shampoo. She kept lathering over and over and then turning the little handle to make the water run and rinse off the bubbles. She would turn the faucet and then put the device up to her ear to hear the running water. It was very cute. She also enjoyed turning on the blow dryer and watching the hair and then the mouth move as the dryer was pointed in different directions.
Photo Jul 07, 7 42 40 PM.jpg Photo Jul 25, 7 52 35 AM.png

As with the Play Home app, think about using Toca Hair Salon as a barrier communication game with a friend. Be sure to take screen shots and try to replicate various hair styles.

Reviewed by: Deanna K. Wagner

Additional Ideas / Comments:

This is definitely worth the price, It is very flexible and has lots of options that use real-life functional vocabulary.
Talking DoongDoong
This is a talking character app that features a funny monkey who has wonderful facial expressions. I used this app with a 12 year old boy who is diagnosed with autism. He infrequently initiates verbal. If he does use verbal language, it is frequently spoken with very low volume. When I showed him how the monkey will repeat what he says, he was a little motivated to participate. However, when I showed him if he talked with a loud voice, the monkey's eyes bulged out, he was extremely motivated. He initiated spontaneous language until the session had to end. He spoke with increased loudness throughout the activity, always making the monkeys's eyes "pop." He was also motivated to use this app for providing directions for actions he wanted me to make the monkey do. He responds well to written prompts, so I wrote out "Make him .........," "I want him to.......," This facilitated his verbalization of the entire sentence, adding the action he wanted me to make the monkey perform (e.g. dance, water flowers, play ball). Eventually, the written cues could be faded out and he was able to verbalize the sentences without any prompts. The scenes can also be changed to different settings (the city, the beach, a stage, a cliff).
Submitted by: Patty Ashby
Ideas from others:
Since I have been using the free version, it has definitely been worth it! This is the only app that I have found that visually changes with spoken to with increased loudness. xxxxxxxxxxxxxxxx
Free or upgrade for more features for $.99
This is a great interactive story that I have used with students who use communication devices in highschool. The students loved the stories, they enjoyed the voice and the picture animations. There are two different ways the story can be read: read by myself or read to me. I chose read to me and would pause the story after each page to allow for opportunities to say comments such as "yuk, wow, uh oh, and yikes". The best part of this story is it is a little silly and has things go wrong that allow for comments like "uh oh or yikes". After reading the story, the kids were quick to communicate that they wanted to hear the story again. They found it highly engaging and motivating.

Submitted by: Lisa Gray, MS CCC-SLP
Ideas from others:
I think this is a great story that uses voice and animation that students find very engaging! Definitely worth it!
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