Motor+Skills

=** Motor Skills ** =

Entries into each section on this wiki will be structured so that this basic information is available. We will include the **//TITLE//**of the application, with a link to the broad description and rating on iTunes. The **//ICON//** is simply a screen shot of what will show up on the device. **//WHO//** describes the student you have used this particular app with. //**WHERE**// indicates whether the app was used at home, school, or in therapy. **//HOW//** describes the manner in which you used it. This is also the place to elaborate on other ideas for application**//. WHY/WHY NOT//** provides the contributer an opportunity to indicate the value of the app, whether they would use it again, and rationale for the opinion. We invite anyone else who has used the app to comment on anything about it... different //**whos, hows and whys**....//

// (WHAT) // ||~ __**APPLICATION**__ //(WHO, WHERE, HOW)// ||~ __**VALUE**__ //( WHY/WHY NOT )// ||~ __**COST**__ || **What:** Clicky Sticky is a great app for working on motor skills, because it is so motivating! It offers numerous stickers that you can drag down and place on a scene. Stickers have animations and sound effects, and can be resized or rotated to create a picture. **Who:** I used it at a 1:1 session with an 8-year-old boy who struggles with the iPad because he hits multiple times on a location. **How:** We used the program to create a scene, which we then used as a writing prompt (see Writing Prompts). It was incredibly exciting to see the student learn to hold and drag the stickers to create his scene. His motor movements using this program far exceeded his typical movements, because he was so motivated. **Submitted by: Dr. Caroline Ramsey Musselwhite** **Additional ideas/comments from others:** || xxxxxxxxxxxxxxxxxxxxxxx This inexpensive app was perfect for working on motor skills such as drag and drop, rotate, and changing size of stickers. The sound effects and animations made this app extremely motivating. I found that the student stayed engaged for more than 20 minutes. His favorite set was the planes, though he liked the ocean scene as well. || $ .99 || of actions engages young children who may have become bored with the simple cause and effect of baby apps. Child selects what kind of cookie to make (requires partner to read). Then all the necessary items are visible near the bowl. Child drags the ingredient into the bowl, then that ingredient is enlarged and the child must do the appropriate action for that item. For example, turn the iPad to the side and shake to get the salt to shake out of the salt shaker on the screen, tap an egg to crack it and see raw egg fall out, etc.
 * ~ __**ICON**__ ||~ __TITLE__
 * xxxxxxxxx || xxxxxxxxxxx ||  ||   || zzzzz ||
 * [[image:clicky_sticky.jpg width="101" height="69"]] || [|ClickySticky] || ++++++++++
 * [[image:Cookie_Doodle_Icon.jpg width="135" height="180"]] || Cookie Doodle || **What**: Cookie Doodle is a fun app for working on motor skills. The variety
 * Who**: I used it with an almost 3 year old with cerebral palsy in a 1:1 activity. He did not have good motor ability so he needed physical assistance to complete the tasks but he loved the cognitive engagement enough that I think as different kinds of cookies were made, he would start to approximate the necessary movements since the activity was so motivating. Also used it with 3 1/2 year olds with a form of muscular dystrophy. They could do it by themselves on their iTouch.
 * Submitted by Gayle Wiens, PT**
 * Additional ideas/comments from others:** || This inexpensive app is a fun activity for children 2-4 yrs. The variety of motor movements needed allow the child to work on motor movements with the iPad in fun, imaginary play.Children with signitficant physical challenges will need a partner to use this app. || .99 ||
 * [[image:Wheels_on_the_Bus_HD.jpg]] || Wheels on the Bus HD || This is a great app for teaching different motor actions on different pages for example pointing, dragging and dropping, or swishing (the windshield wipers). Also has navigation buttons on bottom right and left for turning the page or turning back to a favorite page. I have used this app with children with physical challenges ages 2-3 years old. The kids love making the wheels turn so the bus looks like it is going (swiping motion), swiping open the bus doors and touching the bird inside (he giggles), and moving the windshield wipers back and forth. It is good to see their cognitive engagement as they remember which items have actions on certain pages and place their hand in the correct place and attempt to do the correct motion.
 * Submitted by Gayle Wiens, PT**
 * Additional ideas from others:** || Very popular app for children age 2-3 with physical challenges. || $1.99 for full version HD ||
 * [[image:Toddler_Counting_1_2_3.jpg width="81" height="69"]] || Toddler Counting 1 2 3 by iTot apps || This has two difficulty levels, I have just used the "easier" level with children 2 years old with physical and vision challenges. Multiple photos of a single object show on the screen. The prompt asks: "how many ". The child touches each photo and a large colored number appears on top and the voice counts aloud. Once they have touched all the photos on a single screen, the photos come together and spin and the voice cheers or says good job. I like the photos instead of line drawingsand that the photos are different sizes. I like the way a large colored numeral is placed on top of the object and the object is shaded. This draws attention to the numeral. I don't like the non childlike selection of photos e.g. refrigerator, window, salad. I don't like the robotic prompt that seems like a test. I don't like that it has no way to get back to the settings menu, this program seems to go on forever. I would use it occasionally with a child working on pointing, beginning to be interested in counting, and a child with mild vision issues that needs to visually find all the targets and touch them before the game goes on. I think this is a program that some children may tire of more quickly than some others due to the lack of playfulness (how about a child's voice with much more inflection and delight) and objects children are more interested in at age 2. Children very interested in numbers would enjoy it.
 * Submitted by Gayle Wiens, PT**
 * Addtional ideas from others:** || Limited use app, best for children age 2-3 that are working on touching all the photos or beginning awareness of numbers and counting. || $1.99 ||
 * [[image:dr_seuss.JPG]] || [|Dr Seuss ABC] || This app. gives the option to Read to Me, Read It Myself, or AutoPlay. I have used the Read to Me format. This highlights the text as it reads. If the child touches the picture, the word for that item is highlighted and read and sometimes travels to the picture. Swiping turns the page. I have used this with 2-3 year olds with physical challenges. It is a good format to practice the swiping skill with higher cognitive interest to keep it fun. One thing I do not like is that piano music plays in the background and cannot be turned off. This is a problem for children with delayed processing because it makes that interaction more complex; they must ignore the music to listen to the text. I would use it with a child that does not have these issues, although if a version became available without the music, I would prefer it.
 * Submitted by Gayle Wiens, PT**
 * Additional ideas from others:** || Good for young children without vision challenges or auditory processing challenges that need to work on swiping and would enjoy the higher cognitive interest of the rhyming words. || $1.99 no free version ||
 * [[image:egg.JPG width="98" height="94"]] || [|egg a sketch] || This is a very fun app that offers a motivating activity for working on spatial and descriptive concepts, in addition to following / giving directions. The idea is to paint an egg with different colors by using your finger/fingers as the egg is rotating or is still, (which is great for fine motor skills).

The following concepts can easily be focused on: "thick, thin (the two choices for the lines), colors, on the side, stand straight up, roll, turn, left, right, the end, the middle, top, bottom," and many more! More advanced vocabulary can be focused on, such as: "rotate, vertical, horizontal, etc." Shapes can be focused on as the child draws them on the egg. Descriptive words such as "spots, stripes, wiggly lines, etc," can also be focused on. I have also used this app for giving and following directions, in both individual therapy and in small group settings. The colors are very vibrant and motivating for children (and adults!).
 * Submitted by:** Patty Ashby
 * Additional Ideas from others:** || This app can be used for so many purposes, it is definitely worth downloading for free. || Free or $.99

In order to save the egg to your photo album, you need to buy the pro version for $.99. ||